How to Play Solitaire
One good move at a time.
Your next break, anywhere
Saving for offline play…Keep playing and starting new deals without internet once the game is saved on this device. Add Spider FreeCell to your Home Screen or install it from your browser menu.
Daily leaderboard
Seven new winnable deals at midnight UTC. Today’s pack downloads automatically while connected. Play a saved daily deal offline, then submit within seven days after its date. The server checks every move; hints and undo are allowed, and every undo and redo counts as an action.
Preparing today’s daily games…
Learn the four solitaire games
Solitaire is a family of single-player card games. Spider FreeCell includes four, with seven rule variants. You can play above while reading; begin with Gentle mode if you want a deal that has a verified solution.
Know the parts of the table
- Columns: the main stacks where you rearrange cards. These are also called the tableau.
- Foundations: the four suit piles in Klondike and FreeCell. Build them upward from Ace to King.
- Stock: the remaining cards you draw in Klondike, Spider and Pyramid.
- Waste: drawn cards beside the stock in Klondike and Pyramid. Only the top card can be played.
- Free cells: four temporary single-card spaces used only in FreeCell.
Klondike: alternate the colors
Place a red six on a black seven, then a black five on the six. Uncover face-down cards and move Aces to their suit foundations. Empty columns accept Kings. Draw one or three cards at a time. See the complete Klondike rules and example.
Spider: keep movable groups in one suit
Build down from King to Ace. Different suits can touch, but a sequence must share one suit to move together. Complete eight same-suit runs. Every column must contain a card before dealing another stock row. Read the Spider rules for one, two and four suits.
Match the rule to the game
FreeCell: count your workspace
Arrange alternating-color columns and build suit foundations. All cards begin face up. A free cell holds one card; empty cells and columns determine how long a sequence can move. The FreeCell capacity example explains how to count that space.
Pyramid: add to thirteen
Match two uncovered cards totaling thirteen, or remove a King by itself. Ace is one, Jack eleven and Queen twelve. Both covering cards must be removed before an upper card is free. Read the Pyramid pairing and stock rules.
Use the controls
In Klondike, Spider and FreeCell, Easy tap moves can choose a legal destination. Turn it off in Settings to select a card and then its destination yourself. Dragging is also supported. Pyramid uses two taps to choose a pair; tap a King once.
Undo reverses a move. Redo restores it until you make a different move. Hint highlights an available action. Pause hides the table and stops its timer. New deal offers a fresh game or a replay, and Share creates a link to the original cards, not your current progress.
Keyboard controls are Z for undo, Y for redo, H for hint and P for pause. Arrow keys navigate cards, Enter selects and Escape clears a selection or closes a dialog. On touch screens, use the labeled controls.
Keep your progress
The game saves in this browser. Settings offers backup export/import, larger mobile card labels appear automatically, and the timer can be hidden. Follow the offline setup guide to prepare for a trip, or choose a daily challenge when you want a shared starting deal.
Practice a particular rule
Learn the stock with draw one or draw three. Compare one-suit Spider, two-suit Spider and four-suit Spider without changing the eight-run goal.